6/27/2023 0 Comments Adobe substance modeler![]() ![]() As useful as workarounds are, I would sooner like to see these functions visible in the program itself, especially when using VR. The lack of apparent saving, as well as other basic functions and options found in sculptors like Blender and ZBrush is a concern, as I would like to see these without needing to switch to a different modee. The toolbar is absent in the VR space for some reason, though it is present in the desktop mode. That said, sculpting in VR is something special, and being able to quickly transition between Substance programs may be something of interest, as Substance Painter by itself is a highly praised texturing application. If you're looking for a desktop-based sculpting program, this doesn't have the level of functionality you might be looking for. I don't think this will replace ZBrush as most artists' sculpting program of choice. ![]() I chose to recommend this program on the basis that this is the only one I know of that can do VR sculpting, and is seeing some active improvements. ![]()
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